KHANG LE is an Art Director/Concept Artist/Independant Game Developer. He is currently CEO/Creative Director of Adhesive Games on the project HAWKEN. Khang has previously worked for studios such as Microsoft, NCsoft, Intel,Sony Imageworks and many more. His past projects include: Project Offset, Monster House and Jack the Giant Killer. Khang also lectures and demo’s at workshops around the world including at the Concept Design Academy in LA.Khang is one of the illustrator/designer/author’s for the book: The Skillful Huntsman.
To see more of Khang’s work visit: www.khang-le.com and www.playhawken.com
JAIME JONES is a internationally acclaimed Concept Artist and Illustrator and is currently working as a film concept artist at Warner Brothers. Some of Jaime’s past projects include Chris Nolan’s upcoming Superman reboot, Man of Steel, Halo: Reach, Halo 3: ODST, Guild Wars and Magic the Gathering. Some of Jaime’s past clients include:National Geographic, Warner Bros., Paramount, ArenaNet, Bungie and Wizards of the Coast
To see more of Jaime’s work visit: www.artpad.org
MIKE YAMADA is currently a visual development artist working at Dreamworks in Los Angeles,Mike has worked on numerous Dreamworks film projects including: How to Train your Dragon, Kung Fu Panda 2, Bee Movie and Puss in Boots just to name a few, Mike has also worked on several game projects with clients including:High Impact Studios, Naughty Dog, and Crystal Dynamics. Mike also lectures and demo’s at workshops and schools in the USA including at the Concept Design Academy and Art Center College of Design in Pasadena, LA. Mike and his wife Victoria work on a range of their own exciting products and projects.
Mike is one of the illustrators/designers/authors for the book: The Skillful Huntsman.
To see more of Mike’s work visit: www.myamada.com and www.mikeyamada.blogspot.com
VICTORIA YING is Visual Development Artist at Walt Disney Animation Studios in Los Angeles. Victoria has worked on Disney film projects including: Tangled and Tangled Ever After and also some upcoming films. Victoria’s list of clients includes: White Wolf Games, and Fantasy Flight games. In her spare time Victoria and her husband Mike work on a range of their own exciting products and projects and children's books.
To see more of Victoria’s work visit: www.victoriaying.net and www.victoriaying.blogspot.com
SIMON SCALES is a freelance video game concept artist, matte-painter based in Australia and instructor for CGSociety’s 8 week online workshops. Prior to working in video games Simon worked as a children's book illustrator for 10 years and is represented internationally by his agent Shannon Associates. In 2008 Simon attended the Concept Design Academy in Pasadena, California where he learnt from some of the best concept artists in the industry.Since 2008 Simon has provided key concept art and matte-paintings for LEGO, also on the game DeBlob 2: The Underground for THQ and freelance concept art for numerous video game companies and publishers. When not freelancing at all hours of the day, Simon is running Concept Design Workshop.
To see more of Simon’s work visit: www.simonscales.com.au
BRYAN WYNIA is currently working as a Senior Character Artist at Sony Santa Monica. He also works as a freelance Character Designer and Sculptor. Some of his clients include Naughty Dog, Jim Henson's Creature Shop, The Aaron Sims Company, Gentle Giant Studios, Electric Tiki, and Masked Avenger Studios. Bryan has taught classes and workshops at The Concept Design Academy, CG Society, Gnomon School of Visual Effects, and Art Center College of Design.
To see more of Bryan’s work visit: www.bryanwynia.blogspot.com
AARON BECK is a curently Senior Concept Artist at Weta Workshop in Wellington, New Zealand. He is working on loads of cool movies including Mad Max:Fury Road and Elysium among many others. Aaron has previously worked on films such as Avatar and District 9. Some of Aaron’s other clients include: Big Lazy Robot. To see more of Aaron’s work visit: www.skul4aface.blogspot.com
BEN MAURO is a US born concept designer and digital sculptor. He studied industrial design and entertainment design at Art Center College of Design in Pasadena, California. He has been working in Wellington, New Zealand at Weta Workshop since 2009 and over the past few years has contributed to vast array of Film, Television and Videogame projects such as ‘The Hobbit Trilogy’, ‘Elysium’ and ‘Valerian’ among many others. Before coming to Weta, he worked as a freelancer for various clients including LucasFilm, Rhythm & Hues, Activision, EuropaCorp, Universal Pictures, Sony Pictures Animation, Insomniac Games, Design Studio Press and Vishwa Robotics. While most of his time is taken up by his duties at Weta, he continues to offer his design services to clients around the world.
To see more of Ben’s work visit: www.artofben.com